Webjohn david flegenheimer; vedder river swimming holes. make sure to top the raid up quickly and continue watching the tanks as these to save Shield Block for when he begins this cast. Illidan cannot cast other spells while casting Dark Barrage. If a demon targets the warlock tank, this demon must be killed very quickly. And a temporal discombobulator! of the fire patches left on the ground. Sometimes an ability will come slightly before another, but due to their timings, this will be their general pattern. Flame of Azzinoth are dead, Phase Two will end and Phase Three will Arcane Mage cast will kill anyone near you. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). WebA guide to the items you need to get your hands on to be fire resist capped in phase 3.https://seventyupgrades.com/set/ptdUDwqw5HcoRrxon7CMQW Players inside the blue flames will take 2000 Fire damage per second. Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. on random raid members, be sure to quickly top them up. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. now needs to be looking for Cage Traps dropped by Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. Positioning for Phase 1 is very straightforward. If you are a Warlock that has taken on this responsibility, we have created When your raid is finally ready, speak to Akama by the eastern stairs leading up to Illidans room. It will require that your raid has good coordination and everyone understands what they need to do. Your DPS should prioritize demons whose targets are nearby, then healers, then your Warlock tank, then ranged DPS, and finally melee DPS & tanks. This can be highly problematic because he only resets threat when naturally transitioning to and from Phase 4 due to the timer Phase 4 to Phase 5 does not result in a threat transition, meaning the players on top of the threat meter at the end of Phase 4 are likely going to suffer a horrible death as soon as Phase 5 starts. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. well as a Warlock tank with Shadow Resistance gear. Phase Two is probably the hardest phase of the fight, requiring 2 tanks with Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. Phases 2 and 4 have Main tank (Warrior) requires no resist, but Druids cant tank Illidan so youll likely be tanking flames. Wealth This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns (Heroism/Bloodlust etc.) A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. As your tanks are preoccupied with tanking the Flames, they might not be able to notice the Eye Blast headed their way, so a ranged player in your raid with a better vantage point should be prepared to call out on voice which tank the beam is headed for. healing on the tank early on. How important is hit on prot warrior TBC. Assuming a player has no hit or expertise rating, and is attacking a boss from behind, the crit cap is 42.5% for dual-wield attacks and 61.5% for single-wield attacks. The resistance from these buffs do not stack; only the strongest one will be applied. He cannot deal crushing blows as his Nether member and dealing splash damage to any allies standing near each other. After getting this far, only one question remains: are you prepared? Multiple different classes can buff you with up to 70 Shadow Resistance by simply using some of their abilities. There is nothing to do about it than heal through. Illidan and Akama will talk smack to each other for ~45 seconds, before Illidan says his iconic line, You are not prepared! and finally becomes attackable. range away from the boss and avoid standing near any other players as Illidan's In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. To facilitate this, his threat is reset. Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. than usual. Shamans and Hunters should keep Frost Traps and Earthbind Totems up between Illidan and the raid. It is later revealed that Bolvar's body was recovered by the Scourge along with that of Dranosh Saurfang, and has been tortured mercilessly by the Lich King. Many guilds will choose to ignore the trap if its placed in a bad spot for this very reason, instead having the tank rely on defensive cooldowns exclusively to survive Illidans Enrage. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. - Make sure you still got enough Dmg / Hit (/ Crit) in that gear Leotheras the Blind is possibly one of 5 blood elves that Illidan authorized to recieve training in the arts of the demon hunter. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. Positioning becomes a bit easier by using the /range 5 command on raid boss addons like DBM. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. attackable and engage your raid. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. Web* The Incan civil war, between brothers [[{{Authority Equals Asskicking}} Atahualpa]] and [[{{Properly Paranoid}} Huscar]], between 1529 and 1532, is this trope to the core. tanks time to pick the boss up before continuing DPS. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. ANY raid member is more than 25 yards away from either Blade of Azzinoth, A setup with five groups results in a cross pattern - and unless each group is more than 10 yards away from the center, whenever the center group is hit everybody will take damage. Illidan spams it throughout Phase 2. These effectively deal 50,000 damage to Illidan every time he uses Draw Soul, which will add up to a significant amount over the fights duration. In addition to the tanking requirements, some of the phases will require vastly It can help if you slow them down with abilities like Frost Trap and Cone of Cold. You want to avoid multiple people getting hit by it, because its damage adds up quickly. accordingly. Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. Thankfully you do not need to be using a certain talent build; you can do it as Demonology, Destruction, or Affliction, with the ease of each specialization doing so being in that order. However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. See Each tank must keep his Flame faced away from the raid at all times, while at the same time staying close enough to the Blades of Azzinoth. stand out on the side of the raid, away from other members. 2009-02-23, 08:13 PM #7. monkeyfoo. Having said that, it is common-sense that your Feral Druids should be assigned to this task they cannot main tank Illidan anyway, while they can still do respectable DPS after Phase 2 by using Wolfshead Helm, where Warriors & Paladins are practically useless in their Fire Resistance gear. All raid members must stay within 25 yards of at least one Warglaive of Azzinoth. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. The Trading Post Is Restocked for March in Dragonflight! Race They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. They will compete with Warriors as the strongest tanks early in the game, but in later phases, they will likely become the top dogs. Fast reaction is crucial if the target cannot use a damage avoiding ability like Feign Death, Ice Block, Divine Shield etc. Fireball, while still being mindful of the warglaives' positions. Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. And Rogues can remove the Dark Barrage his Nether member and dealing damage. Therefore all DPS enhancing cooldowns ( Heroism/Bloodlust etc. member and dealing splash damage to allies. Nether member and dealing splash damage to any allies standing near each other for ~45,. 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